While preparing for a recent Thanksgiving trip to visit my family in Chicago, I decided to pack a mostly unused Android tablet. Although I purchased the 7” Galaxy Tab for mobile game testing I could easily part with the device given the number of iOS and Android devices I owned. I plotted to load it up with movies, games and a few apps, bring it to my Grandmother in the assisted living home, and see if I could teach a woman who had never owned a personal computer, smart device or email account to use a tablet.
Over the past year and a half that I have worked as a monetization design consultant writing, lecturing and working on F2P games, I have grown to be a vocal, public champion for the business model. Yet teaching my Nana to play games I publicly praise, I saw firsthand how valuable it would be to have an IAP off button.
Continue reading The case for an IAP off button in mobile games