After two years I was forced to hand in my employee badge for Pandemic Studios, a broken man.
I was taking 4 vicodin a day to dull the pain of a herniated disc in my lower back. Wrist braces adorned both my arms to help control the repetitive stress injury induced by long days of playing Star Wars: Battlefront and typing. The herniated disc – acquired on a rare crunch time day off as I stood up from my couch at home – gave me a bit of a limp, and as I hobbled through the halls of Pandemic Studios you could hear the painkillers rattle in my pocket.
I was heartbroken. I was rejected. I could not fathom why I was let go from the team I had sacrificed so much for. In time, I would grow to understand the incredible gift I had been given in my two years of industry experience at Pandemic. But at the time I was too immature, too angry and too disillusioned to process my experiences clearly.
Continue reading I built my career on a QA job – a response to Nathan (RC) Peters