Rebellion Co-Founder and CEO Jason Kingsley wearing a medieval knight's armor.

Rebellion CEO Jason Kingsley on Leading the Rebellion

Would you rather be the company behind Call of Duty or Sniper Elite? On first blush, most would choose the household name hands down. But for Rebellion Co-Founder Jason Kingsley, OBE, when you fully understand the balance sheet behind these two franchises, Sniper is the clear winner. As a franchise with north of 70m units sold in its lifetime, the success of Sniper, as well as Nazi Zombie Army, have brought Rebellion to the place where they fully fund projects of their choosing and completely control their destiny…

Cliff Blezinski on Being a Control Freak

You know Clifford “CliffyB” Blezinski as the Lead Designer and face of Gears of War and Unreal Tournament. But in his life after Epic Games he has been a CEO, an angel investor, a restauranteur, a Tony-winning Broadway investor and producer, a memoirist and now, a comic book author. He is so much more than just the dude wielding the life-sized chainsaw gun…

A female investor is dismayed upon seeing her investments tank

Why have game industry SPACs been such a disaster?

I wanted to make it spicy on my return episode of This Week in Games, so I asked the indomitable Eric Kress a simple question: why have gaming SPACs performed so poorly? In 2021 & 2022, I caught SPAC fever, putting small bets into Playstudios, Nexsters, Skillz and IronSource. My performance has ranged from -65% to a complete delisting. Here’s what Eric had to say…

A headshot of the very svelte looking game engineer James Marr on a beautiful fall day

Empathy is the Secret Superpower of Great Game Engineers

Empathy is the secret superpower of great game engineers. This was one of the most insightful takeaways from my interview with veteran Technical Director James Marr about the difference between merely Good and truly Great when it comes to game engineering. In his illustrious career in game development, James has held leadership positions at companies including Zynga, DeNA and N3TWORK Studios. He has been a technical lead on games including Eliminate – the first 3D, […]

Headshot for SVP and GM of Diablo, Rod Fergusson

Diablo Boss Rod Fergusson On What Makes a World Class Videogame Producer

There are few leaders in the industry whose CV even comes close to Rod Fergusson, who currently serves as Senior Vice President and General Manager of the Diablo franchise. With credits including Gears of War, Unreal Tournament, Shadow Complex, Infinity Blade, Bulletstorm, BioShock Infinite, Microsoft Train Simulator and now Diablo, few producers have had a lead role in as many big name franchises as Rod…