Why was Hogwarts Legacy such a massive success when other Harry Potter games have faltered? It fulfills the core fantasy of the IP…

Why was Hogwarts Legacy such a massive success when other Harry Potter games have faltered? It fulfills the core fantasy of the IP…
If you need a little inspiration in your life, you should look to Phoenix Labs Co-Founder and CEO Jesse Houston. After stints on some of the biggest games in the world at Riot, Bioware and Ubisoft, Jesse set out to build a Forever Company with the Dauntless maker…
With over $40m in lifetime revenue and still going strong, Mr Autofire is an understated and indisputable hit. And it’s journey began with five simple questions the team at Lightheart Entertainment asked themselves before deciding if this was the right first game for their fledgling studio.
Empathy is the secret superpower of great game engineers. This was one of the most insightful takeaways from my interview with veteran Technical Director James Marr about the difference between merely Good and truly Great when it comes to game engineering. In his illustrious career in game development, James has held leadership positions at companies including Zynga, DeNA and N3TWORK Studios. He has been a technical lead on games including Eliminate – the first 3D, […]
Diablo Immortal has earned $284 million in mobile revenue in the 6 months since launching worldwide, according to data.ai estimates.
With 75% organic downloads, growing revenue per download, and additional significant revenue from the PC release of the game, Diablo Immortal is clearly a monster hit for Blizzard and NetEase…
Sarah Fuchs, games industry veteran and former General Manager of Covet Fashion, discusses her pivot to founding Web3 company Muus Collective…
Getting to tangible, high quality conversations and iteration with your game engineers is a critical skill for game designers. Writing docs with a game engineer “client” in mind will boost your effectiveness and the ultimate quality of your games.
Esports superstar 100 Thieves has over 150 million Gamers as fans across all its channels. Now they’ve hired industry superstar Pete Hawley to build their own game studio…
Marvel Snap is an undisputed hit with gamers and game journalists, but one month into an all out marketing blitz, achieving cohort paybacks looks like a challenge based on data.ai revenue estimates…
There are few leaders in the industry whose CV even comes close to Rod Fergusson, who currently serves as Senior Vice President and General Manager of the Diablo franchise. With credits including Gears of War, Unreal Tournament, Shadow Complex, Infinity Blade, Bulletstorm, BioShock Infinite, Microsoft Train Simulator and now Diablo, few producers have had a lead role in as many big name franchises as Rod…