I presented this latest version of my game monetization lecture – Game Design is Business Design – at the 2013 Game Developer’s Conference as part of the Free to Play Design and Business Summit. In the talk, I mention some tools and templates in the lecture that you can find at the following links:
- Monetization Philosophy (template)
- Feature Brief (template)
- Game Treatment (template)
- Business Model Canvas (template)
In the template docs, anything in italics are notes for you. If you use the template, you should delete these sections.
I hope you find these tools and templates valuable. Please send any feature requests, feedback or questions to FamousAspect [at] gmail [dot] com.